MINISTRY OF EDUCATION AND TRAINING HO CHI MINH CITY OPEN UNIVERSITY -------- ∞0∞-------- PHAM THI LAN PHUONG THE IMPACT OF QUIZLET APP ON ENGLISH VOCABULARY LEARNING COMPETENCE FOR 10TH GRADERS AT HUNG VUONG HIGH SCHOOL MASTER OF ARTS IN TESOL HO CHI MINH CITY, 2023 MINISTRY OF EDUCATION AND TRAINING HO CHI MINH CITY OPEN UNIVERSITY -------- ∞0∞-------- PHAM THI LAN PHUONG THE IMPACT OF QUIZLET APP ON ENGLISH VOCABULARY LEARNING COMPETENCE FOR 10TH GRADERS AT HUNG VUONG HIGH SCHOOL Major: Teaching English to Speakers of Other Languages Major code: 8 14 01 11 MASTER OF ARTS IN TESOL Supervisor: Assoc. NGUYEN NGOC VU HO CHI MINH CITY, 2023 TRƯỜNG ĐẠI HỌC MỞ CỘNG HÒA XÃ HỘI CHỦ NGHĨA VIỆT NAM THÀNH PHỐ HỒ CHÍ MINH Độc lập – Tự do – Hạnh phúc KHOA ĐÀO TẠO SAU ĐẠI HỌC GIẤY XÁC NHẬN Tôi tên là: PHẠM THỊ LAN PHƯƠNG Ngày sinh: 21/01/1995 Nơi sinh: Đăk Lăk Chuyên ngành: LL & PPGD Tiếng Anh Mã học viên: 1881401110020 Tôi đồng ý cung cấp toàn văn thông tin luận án/ luận văn tốt nghiệp hợp lệ về bản quyền cho Thư viện trường đại học Mở Thành phố Hồ Chí Minh. Thư viện trường đại học Mở Thành phố Hồ Chí Minh sẽ kết nối toàn văn thông tin luận án/ luận văn tốt nghiệp vào hệ thống thông tin khoa học của Sở Khoa học và Công nghệ Thành phố Hồ Chí Minh. Ký tên Phạm Thị Lan Phương CỘNG HÒA XÃ HỘI CHỦ NGHĨA VIỆT NAM Độc lập - Tự do - Hạnh phúc Ý KIẾN CHO PHÉP BẢO VỆ LUẬN VĂN THẠC sĩ CỦA GIẢNG VIÊN HƯỚNG DẪN Giảng viên hướng dẫn:.
Học viên thực hiện: EWyilki .H<ÂILeiL Tên đề tài:. Ý kiến của giáo viên hướng dẫn về việc cho phép học viên. được bảo vệ luận văn trước Hội đồng:. Thành phố Hồ Chí Mình, ngày tháng.
Người nhận xét i STATEMENT OF AUTHORSHIP I certify that the thesis entitles “The impact of Quizlet app on English vocabulary learning competence for 10th graders at Hung Vuong high school” is my original work. All resources used in the thesis have been documented. The work has not been submitted to Open University or elsewhere. Ho Chi Minh, August 8th, 2022 Pham Thi Lan Phuong ii ACKNOWLEDGEMENTS During the process of carrying out this research, I have received a lot of contribution and support from many people.
Therefore, I would like to express my special thanks to them. Firstly, I would like to express my deepest gratitude to my supervisor Assoc. Nguyen Ngoc Vu for his untiring and useful assistance and invaluable advice to me throughout the process of my writing. He spent his valuable time reading my thesis with much care and gave me his perceptive comments.
His encouragement and approval have also helped me a lot to overcome troubles in doing the research, without which I am not able to complete this study well. Secondly, I am grateful to the Management of Hung Vuong High School and the Leader of Faculty of English who provided me with the opportunity to take this MA course and finish my thesis. I also thank my colleagues, who substituted for me in my work-place during my absence for this MA course and gave me some feedback during my experimental stage. I also sincerely appreciate all the students in two classes 10A1 and 10A3 for their cooperation.
Lastly, my special thanks go to all my family and my friends who have given me the free time and opportunity to write and do research and encouraged me whenever I got stuck. iii ABSTRACT Quizlet is one of the most prevalent technological innovation in the field of education with the goal of allowing students to efficiently review L2 vocabulary in multiple dimensions. This study aimed to investigate the impact of Quizlet app on grade-10 students’ vocabulary learning competence at Hung Vuong high school in the first semester of the academic year 2022-2023. It also intended to explore the perceptions of these students towards the use of Quizlet.
In order to obtain research objectives, the current study adopted a quasi-experiment research with the use of Quizlet as the treatment in vocabulary lessons. 86 Grade 10 students were assigned into two groups with 43 students for each group, including experimental and control group. While 43 experimental students were taught with Quizlet in their vocabulary lessons during the study, the other control students learnt vocabulary with the traditional method. Both quantitative and qualitative data was employed to collect data in response to research questions.
Quantitative data was collected from pre- and post-tests and questionnaire meanwhile qualitative data was gathered through semi- structured interview. Data analysis revealed the following findings 1) the use of Quizlet had significant, positive impacts on students’ vocabulary competence that was measured by pre-test and post-test scores and 2) students expressed their positive perceptions towards the use of Quizlet to improve students’ vocabulary competence because of the use of Quizlet functions and effects of Quizlet on learning environment, learning autonomy, motivation, and vocabulary knowledge. Based of research findings, significant implications were generated to promote the efficiency of using Quizlet in vocabulary learning and teaching. Keywords: Grade 10, perception, quasi-experimental, Quizlet, vocabulary learning iv TABLE OF CONTENTS STATEMENT OF AUTHORSHIP.
Background of the study. Statement of the problem. Aims of the study. Significance of the study.
Scope of the study. Definition of key terms. Definition of Vocabulary. Vocabulary learning and teaching.
Factors that affect vocabulary learning. Computer-Assisted Language Learning (CALL) and Mobile-Assisted Language Learning (MALL). Computer-Assisted Language Learning (CALL). Mobile-Assisted Language Learning (MALL).
L2 vocabulary learning via CALL and MALL. Definition of Perception. Factors influencing perception. Quizlet’s design elements in relation to learning vocabulary.
Previous studies on Quizlet. Samples and sampling procedures. Pre-test and post-test. Close-ended questionnaire.
Semi-structured interview. Data collection procedure. Data analysis procedures. Quantitative analysis of the pretest and posttest.
Quantitative analysis of the questionnaire. Qualitative analysis of the interview. Validity and Reliability. Semi-structured interview.
FINDINGS AND DISCUSSIONS. Results from pre-test and post-test. Results from the questionnaire. Results from the interview.
Summary of key findings. Limitations and suggestions for further studies. Results of pre-test and post-tests. Results of sample t-test.
Background of the study Students today are considered "Digital Natives" since they were raised with and actively participate in the use of computers, videogames, digital music players, video cameras, mobile phones, and other digital toys and gadgets (Prensky, 2001). Therefore, it is crucial to incorporate IT into the educational process. More than that, though, technology has been instrumental in the classrooms in many countries where English is a second language (Eady & Lockyer, 2013). Assisting educators in settling into their new roles in the classroom is one of its many uses.
In addition, students can use technology and its services to learn a language more quickly and improve their skills in a shorter amount of time (Aydin, 2018; Baytak et al. According to Alsaleem (2019), improving one's ability to read and understand a second language is greatly aided by expanding one's vocabulary. Vocabulary mastery, however, requires a comprehensive understanding of the term's multiple components, including its form, meaning, and application, making it the most challenging assignment for many linguistics students (Nation, 2001). In order to guarantee that students retain the information, teachers shouldn't stop at helping them identify the words; they need also guide them through the process of recycling the new vocabulary in a variety of contexts and ways (Tran & Nguyen, 2021).
However, there has been little progress in the way of teaching and learning vocabulary. Students are still acquiring vocabulary through books and dictionaries while technology now offers a more realistic and interactive alternative (Erban et al. In addition, Barr (2016) states most vocabulary learning in today’s practices is accidental and receives minimal attention, implying that vocabulary is learned through other activities such as reading. During certain learning activities, vocabulary may not receive any attention at all.
That problem can be found in most high schools in Vietnam, and Hung Vuong high school is no exception. Hence, a shift in the way teachers teach and students acquire terminology is essential. Thanks to the 2 advancements in technology with the inventions of digital flashcard tools, teaching and learning vocabulary has become much easier. Among those tools, Quizlet is a popular choice which can be accessed through both computer and mobile device (Kose et al.
Based on the concerns identified, the study made some efforts to address them by introducing Quizlet in classroom activities and assessing students’ perceptions regarding the application and practice. Statement of the problem After three years of teaching at Hung Vuong High School, the researcher discovered that the majority of pupils struggle to recall new language after each lecture. Their restricted vocabulary range frequently hinders them in reading comprehension and word meaning issues, resulting in low exam scores. Students do not appear to be able to handle the quantity of new vocabulary integrated in four English skills of a unit in four 45-minute classes each week.
They require extra time to learn new words in order to remember them for longer. To do so, students must spend more time outside of the classroom applying what they have learned. However, today’s pupils are overburdened with too many subjects in school, leaving them fatigued and lose interest in learning. Therefore, finding a means to assist students in vocabulary learning while keeping them engaged is critical.
Technology now plays a significant part in the classroom of the 21st century. It is characterized by a considerable change in focus from traditional to a more innovative way. According to Coffman (2009), teachers in the 21st century should be tech-savvy since they are educating 21st century students. These students are well- versed in technology.
They may connect to the Internet using their mobile devices at any time and from any location, they can access anything they choose (Chaikovska & Zbaravska, 2020). Students could simply download whatever application they wanted onto their smartphones, including learning applications. The attachment to mobile devices that students have may be a “blessing in disguise” for both students and instructors. While it is risky for students to become overly engrossed in their own 3 worlds with their mobile devices, teacher may take advantage of them by using various tools or techniques in teaching utilizing mobile devices in classroom activities (Montaner-Villalba, 2019; Sanosi, 2018).
It can be seen that technology-enhanced teaching and learning has become a trend in education to improve students’ motivation and performance in today’s classroom. Many studies on the effect of Quizlet app on students’ vocabulary learning competence has been conducted at tertiary level, but very few have been done at high schools in Vietnam in general and none at Hung Vuong high school in particular. In the light of the aforementioned issues, the researcher chose the research topic: “The impact of Quizlet app on English vocabulary learning competence for 10th graders at Hung Vuong high school”. Aims of the study The main objective of this study is to determine how the Quizlet app affects 10th graders at Hung Vuong High School's vocabulary learning abilities.
If using the Quizlet app may increase student proficiency, this strategy should be used often to assist students develop their vocabulary learning capacity. The researcher is also curious to know how students perceive using the Quizlet app during their educational process. Research questions The following research questions can be developed from the study’s objectives: 1. To what extent does Quizlet mobile app affect 10th graders’ vocabulary learning competency at Hung Vuong high school? 2.
What are these students’ perceptions towards the use of Quizlet app in learning vocabulary? 4 1.