BANKING ACADEMY FACULTY OF FOREIGN LANGUAGES ---------- GRADUATION THESIS A STUDY ON STUDENT’S MOTIVATION IN LEARNING ENGLISH THROUGH GAMES AT NGA SON HIGH SCHOOL Student : TRAN THI LAN Class : K21ATCA Academic Year: 2018-2022 Student ID : 21A7510077 Advisor : DR. HOANG QUOC THINH Hanoi, May 2022 17014125822061000000 BANKING ACADEMY FACULTY OF FOREIGN LANGUAGES ---------- GRADUATION THESIS A STUDY ON STUDENT’S MOTIVATION IN LEARNING ENGLISH THROUGH GAMES AT NGA SON HIGH SCHOOL Student : TRAN THI LAN Class : K21ATCA Academic Year: 2018-2022 Student ID : 21A7510077 Advisor : DR. HOANG QUOC THINH Hanoi, May 2022 Graduation Thesis Banking Academy DECLARATION I would like to reassure that my graduation thesis is written by myself with the support of the instructor. I guarantee that this thesis has not been posted in any other source.
Wherever contributions of others are involved, every effort is made to indicate this clearly. The data and all references in the thesis are cited completely. Any illegal copying, violation of regulations, I take full responsibility. Ha Noi, 4th May, 2022 Signature Tran Thi Lan i Graduation Thesis Banking Academy ACKNOWLEDGEMENT Throughout the writing of this dissertation I have received a great deal of support and assistance.First and foremost, I would like to express my sincere gratitude towards the Faculty of Foreign Languages, Banking Academy for giving me the opportunity to do research.
Thank you to my advertiser, Dr.Hoang Quoc Thinh. Your encouraging words and thoughtful, detailed feedback have been very important to me. Thank you to the interviewees, who so generously took time out of their schedules to participate in my research and make this project possible. I am grateful for my parents whose constant love and support, keep me motivated and confident.
My accomplishments and success are because they believed in me. Deepest thanks to my best friends, who keep me grounded, remind me of what is important in life, and are always supportive of my adventures. I am forever thankful for the unconditional love and support throughout the entire thesis process and every day. Due to time limitations and a restricted capacity of the author, this thesis might contain certain defects.
Therefore, I would be really open-minded and grateful for any constructive comments to enhance its quality ii Graduation Thesis Banking Academy TABLE OF CONTENT DECLARATION. ii TABLE OF CONTENT. iii LIST OF TABLES .v LIST OF FIGURES. vii CHAPTER I: INTRODUCTION.
Aims of the study. Scope of the study. Significance of the study. Structure of the Study .4 CHAPTER 2: LITERATURE REVIEW.
Definition of language games .2 Types of language games .3 Benefits of language games .1 Definition of motivation .2 Self-determination theory .8 CHAPTER 3: RESEARCH METHOD .2 Data gather procedure .3 Population and sample description. Reliability and Validity.22 CHAPTER 4: FINDING AND DISCUSSION .24 iii Graduation Thesis Banking Academy 4.1 Reliability of the measurement .2 Findings on Intrinsic motivation of students in learning English through games .3 Discussion on Intrinsic motivation of students in learning English through games .1 Reliability of the measurement .2 Findings on Extrinsic motivation of students in learning English through games .3 Discussion on Extrinsic motivation of students in learning English through games .3 Difficulties in learning English through games .1 Reliability of measurement .2 Findings on difficulties in learning English through games .3 Discussion on difficulties in learning English through games .39 CHAPTER V: CONCLUSION AND RECOMMENDATION. Summary of findings.45 iv Graduation Thesis Banking Academy LIST OF TABLES Table 1: Sample of the study.19 Table 2: Data From The Questionnaire Coding Frame.20 Table 3: Interpretation of Mean Scores .1: Reliability Scale of Intrinsic Motivation .5: Student’s intrinsic motivation in learning English through games .6: Reliability Scale of Difficulties .7: Mean score scale .37 v Graduation Thesis Banking Academy LIST OF FIGURES Figure 4.1: Intrinsic motivation of students in learning English through games .2: Difficulties in learning English through games .38 vi Graduation Thesis Banking Academy ABSTRACT As interactive, multimodal, immersive, and extremely popular environments, games have received increasing interest from educators in recent years for their potential to enhance the language learning experience, both inside and outside the classroom. This paper aims at investigating the effect of games students’ motivation in English class at Nga Son high school, Thanh Hoa province and the difficulties that applying games bring to both students and teachers.
Questionnaire was used as the main tool to collect data. After sending questionnaire, the researcher received 101 responses. Quantitative data analysis method was used to provide enough data for the present study. After analyzing data received from the questionnaire, the researcher figured out that most of students had positive attitude toward using games in learning English.
This application of games definitely helps improve the level of motivation in students. In addition, students and teachers might go through lots of difficulties on teaching and learning English through games which must be solved in order to improve learning efficiency. Key words: language games, high school students, motivation, attitudes, performance vii Graduation Thesis Banking Academy CHAPTER I: INTRODUCTION This chapter firstly introduces the background of the study which is the reason why the study was conducted. Second, researcher presents aims and scope of the study.
Significance of study is addressed in the next section, following by the structure at the end of the chapter.1 Introduction In this era of globalization, every country must cooperate and communicate with each other for business, technology exchange or peaceful coexistence. People from all over the world travel every day to other countries and they make friends with many foreign citizens. Therefore, there is a must to have a language that everyone can use and understand. English is this essential language; and nowadays, over 60 countries use English as their mother tongue and over 100 countries use it as their second language.
Therefore, it is easy to see that English plays a really important role. Every nation is aware of the importance of English and Vietnam is not an exception. The Vietnamese Government has implemented lots of reforms in language education, especially in English teaching methods. On December 8, 2018, the Ministry of Education and Training held a seminar on "Solutions to improve the quality of teaching and learning foreign languages - especially English in the national education system".
Phung (2018) said: “It is necessary to build an English- speaking community, create an environment where people like to speak English, like to read English. Those who know a lot teach those who know little, not only for students, but also for adults, so that all people can learn foreign languages." He emphasized that all solutions are aimed at the ultimate goal of creating the best environment for effective foreign language teaching and learning. If the young generation has good English command and information technology knowledge, many aspirations will certainly come true. Therefore, in the next 20 years, when the English skill of Vietnamese students is good and information technology is strong, the education system will certainly change.
1 Graduation Thesis Banking Academy In order to have effective learning and teaching demands a relaxed atmosphere where students feel happy to obtain knowledge, lots of teachers use games in their class. According to Klimova (2015), learning English through games not only helps students learn better and quicker but also improves their motivation, cooperation and social skills. Students, especially English as a foreign language (EFL) students, are usually very shy to speak English, and they usually only speak when they have to. But if they participate in the games, they may forget language barriers and try their best to win.
And that's also the time when they showed their full English speaking ability. In the English textbook curriculum issued by the Ministry of Education, there are many hours allocated to enhancing students’ communication skills. The final goal is the ability to use English in their lives without being burdened and pressured. Using games as a method to teach English may help students both play and learn not only in class but also anywhere, at the same time practice vocabulary effectively.
Games attract students to participate in lessons, especially review lessons and conversations to introduce topics. In addition, we can apply it in extracurricular programs, English clubs, or encourage students to practice in groups. The games also train the children's judgment, creativity, decisiveness, confidence, creating a joyful and intimate atmosphere. At Nga Son high school, students live in a rural area so the economic as well as financial condition is not really developed.
According to Nguyen (2013), in rural areas, most of the families are farmers or manual workers. Some of the students there do not have money to buy some necessary school things, even a notebook. Their parents have to work really hard or go to big cities so that they can still have a chance to come to school. Another drawback of learning in rural areas is that students lack a communicative learning environment where they can apply their knowledge in class in real life contexts.
Therefore, if we can use games as tools to create an English speaking environment for students to practice, that would be really useful. 2 Graduation Thesis Banking Academy In addition, according to Licorish et al. (2018), students are sometimes bored by the traditional teaching methods. Combining learning and playing games at the same time can also erase the boredom and as a result, boost their learning efficiency.
In order to have a deeper understanding on students’ motivation and some difficulties they may go through, the researcher conducted the current study which was based at Nga Son high school, Thanh Hoa Province. Aims of the study The purpose of this study is to explore high school students’ motivation and perception of games employed in their English class. Specially, drawn on Ryan and Deci (2000)’s self-determination framework, the study explore high school students’ intrinsic and extrinsic motivation toward the employment of games for learning and teaching English. The study also identified difficulties that students might encounter when they took part in the games.
To achieve those aims, this study tries to address the following research questions: 1. To what extent are students intrinsically motivated by games employed in their English class? 2. To what extent students are extrinsically motivated by games employed in their English class? 3. What are the difficulties that are encountered by learners in using games in English class? 1.
Scope of the study This study focused on using language games in teaching to boost student’s motivation in learning English for students at Nga Son high school, Thanh Hoa Province. The scope of this research included the students in grade 10th, 11th and 12th with a total of 101 students including 60 females and 41 males at Nga Son high school. Most of them come from farmer families with financial hardship. Significance of the study Investigating the use of language games in teaching and learning English is crucial for English teachers.
The current study is expected to provide better insights 3 Graduation Thesis Banking Academy into how to boost student’s motivation in learning English and as a result, improve the quality of the lesson and creating a happy learning atmosphere where students can both study and play at the same time. This research also focuses on 2 specific kinds of students’ motivation (i., extrinsic motivation and intrinsic motivation) when they join games employed in their English classes. Moreover, the findings from the current research may be useful for English teachers as it details possible difficulties that children often have when they play language games. Hence, teachers can find ways to solve those problems.
Structure of the Study This study consists of five chapters including this introductory one. The goal of this study, the justification for the study, the research questions, the purposes, the scope, significance of the research; and the organization of the thesis are all explained in this chapter. Chapter II: Literature Review.