Xây Dựng Trò Chơi Hành Động Chiến Thuật Trực Tuyến Bằng Unity và CSharp

2024

101
1
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Phí lưu trữ

30 Point

Mục lục chi tiết

LETTER OF DECLARATION

ACKNOWLEDGEMENT

1. LIST OF CONTENTS

2. LIST OF FIGURES

3. LIST OF ABBREVIATIONS

4. LIST OF TABLES

5. ABSTRACT

6. TECHNOLOGIES USED

7. Comprehensive Understanding and Development of an Online Tactical Action Game Using Unity

7.1. Introduction

7.2. Objective 1: Comprehensive Understanding of Unity's Architecture and Functionality

7.2.1. Networking Capabilities

7.3. Objective 2: Development of an Engaging Online Tactical Action Game

7.3.1. Game Mechanics

7.4. Objective 3: Gameplay Mechanics

7.5. Objective 4: Winning Conditions

7.5.1. Mission Objectives

7.5.2. Elimination and Control Points

7.6. Objective 5: Losing Conditions

7.6.1. Respawn System

7.6.2. Time Limits and Opposing Forces

7.7. Implementation Strategy

7.7.1. Research and Learning Phase

7.7.2. Initial Development Phase

7.7.3. Core Gameplay Development

7.7.4. Advanced Features and Polish

7.7.5. Final Testing and Deployment

7.8. Conclusion

8. Expected Results of the Online Tactical Action Game Project: An Academic Analysis

8.1. Knowledge Acquisition

8.1.1. Understanding Programming Concepts in Unity and C#

8.1.2. Grasping the Game Development Process on the Unity Platform

8.2. Skill Development